How to Export and Import Structures in Soulmask Server Print

  • Export Structures, Import Structures, Structures, soulmask, Server Configurations
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This guide will show you how to export and Import Structures in the Soulmask Server

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Exporting and importing structures in Soulmask lets you move your builds between worlds, back up your creations, or share them with friends and community members. Whether you're running a private server or managing a larger multiplayer environment, mastering the structure export and import process lets you preserve your best designs and streamline base building. This guide walks you through how the system works, why you might use it, and what to expect when transferring buildings across Soulmask servers.

 

 

 

Saving and Importing Buildings in Your Soulmask Server

 

1. Connect to your Soulmask server

Join the server

 

2. Log in as an admin. Learn how to do this here.

Login as an Admin

 

3. Use the Tilde (~) key on your keyboard to access the console.

4. Run gm SetJianZhuToFileMode [Radius] to specify how far out from your character the game will include structures when exporting.

Running SetJianZhuToFileMode command

 

5. Position yourself by the target structure, then enter gm SaveJianZhuToFile [BuildingName].ini to export it.

Exporting using SaveJianZhuToFile command

 

6. Once you’re in the desired location, use gm LoadJianZhuFromFile 0 0 [BuildingName].ini to place the building.

Using LoadJianZhuToFile to place structures

 

(NOTE: Building placement depends on your position at the time of saving, so it’s best to load the structure on terrain similar to where it was created.)

 

7. Run gm CuiHuiViewGongHuiJianZhuByRadius 1000 to delete every structure inside the defined radius if you need to correct a placement.

Delete Structure using CuiHuiViewGongHuiJianZhuByRadius command

 

8. To delete a building file, log in to your Game Control Panel.

9. Go to the File Manager tab to manage exported and imported building data.

 

10. Navigate to /home/container/WS/Saved/ access your exported structure files.

11. Right‑click the [BuildingName].ini file and choose Delete to remove the saved structure.

 

 

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